![bear and breakfast bear and breakfast](https://www.owlkids.com/wp-content/uploads/2019/02/BFB_Algonquin_iPadPro-e1550072747240.jpg)
As such, it gives you a nice introduction to the game’s mechanics in a more gradual and slower-paced way. In the current build, you only have to attend to the one cabin with every step of the way being part of the title’s tutorial. From a mechanical point of view, it handles well the controls are easy to learn and there is nothing that is too taxing in and of itself. The core gameplay loop of Bear and Breakfast sees you gathering resources, building rooms, crafting furniture, taking guest bookings, and cooking them meals. It is the kind of combo you’d never expect in a wholesome game like this, which is a testament to the daringness of the developers and the indie scene in general. It’s alluding to some rather bold things in its world-building for a videogame about a cartoon bear who runs a B&B. And it will be interesting to see how well or not it is integrated into the final product. However, I have to say that what it is hinting at seems rather ambitious. How that will develop, I don’t know it’s an Alpha and is really just a tease at this point. One element in particular that links to a backstory that I honestly wasn’t expecting from a game like this. Both in terms of the woods themselves and to the wider world. There are allusions to bigger things going on. As such, I haven’t had a chance to interact with some of the larger plot elements teased in some of the promotional material or those that are hinted at in this current build. So what I played is ultimately a narrow slice of the overall story. Granted, this is an early build of the game centred mostly on the tutorial. The writing is suitably cute and witty, as one would expect a videogame like this to be. Bear and Breakfast’s writing is suitably charming.